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Apply simple renderer to graphics overlay

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Display common symbols for all graphics in a graphics overlay with a renderer.

Image of Apply simple renderer to graphics overlay sample

Use case

Graphics are often used to display data that changes location regularly because they are held in memory instead of being persisted to the map. When a number of graphics are required to share the same style, a simple renderer can be applied to the graphics overlay containing the graphics. For example, the location of mobile taxis from a same company could be plotted on a map with each taxi marked by a relevant symbol.

How to use the sample

The sample loads with a predefined simple renderer, which displays a red cross simple marker symbol for the graphics in the graphics overlay.

How it works

  1. Create a GraphicsOverlay.
  2. Create a number of Point objects with x, y, and spatial reference parameters.
  3. Create a number of Graphic objects with the points from step 2.
  4. Add the graphics to the graphics overlay.
  5. Create a SimpleMarkerSymbol passing in style, color, and size as parameters.
  6. Create a SimpleRenderer.
  7. Set the simple renderer to the graphics overlay.

Relevant API

  • Graphic
  • GraphicsOverlay
  • Point
  • SimpleMarkerSymbol
  • SimpleRenderer

Additional information

Renderers are used to display graphics that don't already have a symbol set. A renderer will not override a graphic's symbol if one has been set.

Tags

graphics, marker, renderer, symbol, symbolize, symbology

Sample Code

ApplySimpleRendererToGraphicsOverlayView.swift
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// Copyright 2025 Esri
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//   https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

import ArcGIS
import SwiftUI

struct ApplySimpleRendererToGraphicsOverlayView: View {
    /// A map with imagery basemap centered on Yellowstone National Park.
    @State private var map: Map = {
        let map = Map(basemapStyle: .arcGISImagery)
        map.initialViewpoint = Viewpoint(latitude: 44.462, longitude: -110.829, scale: 1e4)
        return map
    }()

    /// A graphics overlay to add graphics with a renderer to style them.
    @State private var graphicsOverlay: GraphicsOverlay = {
        // Creates a graphics overlay to add graphics to the map.
        let overlay = GraphicsOverlay()

        // Creates points to add graphics with a renderer to style them.
        let oldFaithful = Point(latitude: 44.460458, longitude: -110.828140)
        let cascadeGeyser = Point(latitude: 44.462438, longitude: -110.829004)
        let plumeGeyser = Point(latitude: 44.462735, longitude: -110.829381)

        // Creates graphics from the points.
        let oldFaithfulGraphic = Graphic(geometry: oldFaithful)
        let cascadeGeyserGraphic = Graphic(geometry: cascadeGeyser)
        let plumeGeyserGraphic = Graphic(geometry: plumeGeyser)

        // Adds the graphics to the graphics overlay.
        overlay.addGraphics([oldFaithfulGraphic, cascadeGeyserGraphic, plumeGeyserGraphic])

        // Creates a simple renderer with red cross symbol.
        let simpleRenderer = SimpleRenderer(
            symbol: SimpleMarkerSymbol(style: .cross, color: .red, size: 12)
        )
        overlay.renderer = simpleRenderer

        return overlay
    }()

    var body: some View {
        MapView(map: map, graphicsOverlays: [graphicsOverlay])
    }
}

#Preview {
    ApplySimpleRendererToGraphicsOverlayView()
}

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