MarkerSymbol QML Type

Base type for marker symbols. More...

Import Statement: import Esri.ArcGISRuntime 100.15
Since: Esri.ArcGISRuntime 100.0
Inherits:

Symbol

Inherited By:

PictureMarkerSymbol, SimpleMarkerSymbol, and TextSymbol

Properties

Signals

Detailed Description

Note: You cannot declare or create a component of this type in QML code.

Symbols describe how graphics and features look on a map. Different symbols are used with different geometry types. Marker symbols are used to display those graphics and features that are based on point or multipoint geometries. Subtypes of this type represent specific types of marker symbols.

There are two types of offsets that may be specified.

  • The offset of the visible symbol from the symbol's point geometry.
  • The offset of a callout's leader line from the symbol's point geometry.

For each offset, you can specify an x-offset and a y-offset in device independent pixels (DIPs) using a Cartesian coordinate system for example, specifying an callout x-offset of -5.0 will offset the callout's leader left along the x-axis by five points.

Consider a PictureMarkerSymbol using the image of a pushpin. By default, the center of the image will be used as the anchor to center the image at the map location. However, if you wanted the needle of the pushpin to end at the map location, you would need to offset the image appropriately to make the needle's end coincide with the map location.

See also JsonSerializable.

Property Documentation

angle : real

The rotation angle (in degrees) of the symbol.

A positive rotation will turn the symbol in a counter-clockwise direction

Note: If the angle was set via JSON, it will be inverted (e.g. an angle of 20 will become -20).


angleAlignment : Enums.SymbolAngleAlignment

Whether the symbol should rotate with the map or stay at the same angle with regards to the screen.

Default is Enums.SymbolAngleAlignmentMap. Only supported for GraphicsOverlay using Enums.GraphicsRenderingModeDynamic.

See also Enums.SymbolAngleAlignment and Enums.GraphicsRenderingMode.


leaderOffsetX : real

The x-offset position for a callout's leader in relation to the symbol in device independent pixels (DIPs).


leaderOffsetY : real

The y-offset position for a callout's leader in relation to the symbol in device independent pixels (DIPs).


offsetX : real

The x-offset position for the symbol in relation to the graphic or feature's point geometry in device independent pixels (DIPs).


offsetY : real

The y-offset position for the symbol in relation to the graphic or feature's point geometry in device independent pixels (DIPs).


Signal Documentation

angleAlignmentChanged()

Emitted when the angleAlignment property changes.

Note: The corresponding handler is onAngleAlignmentChanged.


angleChanged()

Emitted when the angle property changes.

Note: The corresponding handler is onAngleChanged.


angleChanged()

Emitted when the angle property changes.

Note: The corresponding handler is onAngleChanged.


leaderOffsetXChanged()

Emitted when the leaderOffsetX property changes.

Note: The corresponding handler is onLeaderOffsetXChanged.


leaderOffsetYChanged()

Emitted when the leaderOffsetY property changes.

Note: The corresponding handler is onLeaderOffsetYChanged.


offsetXChanged()

Emitted when the offsetX property changes.

Note: The corresponding handler is onOffsetXChanged.


offsetYChanged()

Emitted when the offsetY property changes.

Note: The corresponding handler is onOffsetYChanged.


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