The classBreaksInfo object provides information about the class breaks associated with the renderer.

Referenced by: ClassBreaks Renderer

Properties

PropertyDetails
classMaxValueA numeric value used to specify the maximum value for a break.
classMinValueA numeric value used to specify discontinuous class breaks. If this value is null or is missing, the map server will calculate the minimum value based on the preceding class’ maximum value.
descriptionString value used to describe the drawn symbol.
labelString value used to label the drawn symbol.
symbolAn object used to display the value.

classBreak Info Example

{
"classMaxValue": 1000,
"label": "10.0 - 1000.000000",
"description": "10 to 1000",
"symbol": {
"type": "PointSymbol3D",
"symbolLayers": [
{
"type": "Icon",
"resource": {
"primitive": "circle"
},
"material": {
"color": [
255,
255,
255
]
},
"size": 12
}
]
}
}