Symbol3D

Symbol3D is the base class for all 3D symbols. It is used to render 2D Point, Polyline, and Polygon features in a FeatureLayer and 3D mesh features in a SceneLayer. All 3D symbols must be used in a SceneView instance; there is no support for 3D rendering in MapViews.

Referenced by: classBreakInfo, ClassBreaks Renderer, feature, Simple Renderer, UniqueValue Renderer, UniqueValueFromStyle Renderer, uniqueValueInfo

Your browser is no longer supported. Please upgrade your browser for the best experience. See our browser deprecation post for more details.