FillSymbol3DLayer is used to render the surfaces of flat 2D Polygon geometries and 3D volumetric meshes in a SceneView.
Referenced by: MeshSymbol3D, PolygonSymbol3D
Properties
Property | Details |
---|---|
castShadows | Boolean to control the shadow casting behaviour of the rendered geometries (only applies to MeshSymbol3D). |
edges | Specifies an edge visualization style (only applies to MeshSymbol3D). |
enable | |
material | The material used to shade the geometry, including colorMixMode options. |
outline | The outline of the symbol layer (only applies to PolygonSymbol3D). |
pattern | The pattern used to render the fill of the polygon (only applies to PolygonSymbol3D). |
type | Specifies the type of symbol used. Valid value of this property Fill |
Fill SymbolLayer Example
{
"type": "Fill",
"material": {
"color": [
255,
0,
0
],
"colorMixMode": "replace"
},
"outline": {
"size": 1,
"color": [
255,
0,
0
],
"pattern": {
"type": "style",
"style": "dash"
}
}
}