Dynamic rendering mode is one of two modes used for rendering a graphics overlay. Dynamic rendering mode stores the entire graphic representation on the GPU, and individual graphic changes can be applied directly to the GPU state, resulting in better performance. This mode is particularly useful for moving objects. However, the volume of graphics has a direct impact on (GPU) resources. The number and complexity of graphics that can be rendered in this mode are dependent upon the power of the GPU and the amount of GPU memory. The other rendering mode type, static rendering mode, is less affected by volume, and is most suited for static graphics and complex geometries.
Related terms
- graphics overlay
- static rendering mode