ArcGIS Maps SDKs for Game Engines are developer products for building 3D and Extended Reality (XR) applications for mobile devices, desktop systems, and head-mounted displays or headsets. They support the game engines Unity and Unreal Engine, and enable developers to create Augmented Reality (AR)
Also known as
- Game Engine Maps SDKs
Related terms
- augmented reality
Augmented reality is a type of development pattern that provides end-users with an immersive 3D experience based on perceived device movement rather than manual keystroke, touch, or mouse-based interaction. - mixed reality
Mixed reality is a type of development pattern that provides end-users with an immersive 3D experience that blends digital content with their physical environment. - virtual reality
Virtual reality is a type of development pattern that provides end-users with a fully immersive digital experience, occluding their view of their physical environment. VR experiences are delivered through immersive head-mounted display devices, or headsets. - extended reality
Extended Reality describes a spectrum of development patterns, ranging from low-immersion experiences in which digital content augments the end-users physical environment, to full-immersion experiences in which digital content completely replaces the end-users view of their physical environment. XR experiences are delivered through various device types, including handheld mobile devices and immersive head-mounted display devices, or headsets. - scene layer
A scene layer is a data layer is used to access and display 3D data from a scene service.