A renderer allows you to change the style of all graphics in a graphics overlay by referencing a single symbol style. A renderer will only affect graphics that do not specify their own symbol style.
      
  
    
Use case
A renderer allows you to change the style of all graphics in an overlay by only changing one copy of the symbol. For example, a user may wish to display a number of graphics on a map of parkland which represent trees, all sharing a common symbol.
How to use the sample
Pan and zoom on the map to view graphics for points, lines, and polygons (including polygons with curve segments), which are stylized using renderers.
How it works
- Create a 
GraphicsOverlayand add it to theMapView. - Create a 
Graphic, specifying only aGeometry. - Create a single 
Symbolsuch as aSimpleMarkerSymbol. - Create a renderer with the 
Symbolsuch as newSimpleRenderer(symbol). - Set the renderer on the 
GraphicsOverlaywithgraphicsOverlay::setRenderer(renderer). 
Relevant API
- CubicBezierSegment
 - EllipticArcSegment
 - GeodesicEllipseParameters
 - Geometry
 - GeometryEngine
 - Graphic
 - GraphicsOverlay
 - PolygonBuilder
 - PolylineBuilder
 - SimpleFillSymbol
 - SimpleLineSymbol
 - SimpleMarkerSymbol
 - SimpleRenderer
 
Additional information
To set unique symbols across a number of graphics (e.g. showing graphics of individual landmarks) see "Add graphics with symbols" sample.
Tags
arc, bezier, curve, display, ellipse, graphics, marker, overlay, renderer, segment, symbol, true curve
Sample Code
// [WriteFile Name=AddGraphicsWithRenderer, Category=DisplayInformation]
// [Legal]
// Copyright 2022 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// [Legal]
#ifdef PCH_BUILD
#include "pch.hpp"
#endif // PCH_BUILD
// sample headers
#include "AddGraphicsWithRenderer.h"
// ArcGIS Maps SDK headers
#include "AngularUnit.h"
#include "CubicBezierSegment.h"
#include "EllipticArcSegment.h"
#include "GeodesicEllipseParameters.h"
#include "GeometryEngine.h"
#include "Graphic.h"
#include "GraphicListModel.h"
#include "GraphicsOverlay.h"
#include "GraphicsOverlayListModel.h"
#include "LinearUnit.h"
#include "Map.h"
#include "MapQuickView.h"
#include "MapTypes.h"
#include "Part.h"
#include "PartCollection.h"
#include "Point.h"
#include "Polygon.h"
#include "PolygonBuilder.h"
#include "SimpleFillSymbol.h"
#include "SimpleLineSymbol.h"
#include "SimpleMarkerSymbol.h"
#include "SimpleRenderer.h"
#include "SpatialReference.h"
#include "SymbolTypes.h"
using namespace Esri::ArcGISRuntime;
AddGraphicsWithRenderer::AddGraphicsWithRenderer(QObject* parent /* = nullptr */):
  QObject(parent),
  m_map(new Map(BasemapStyle::ArcGISTopographic, this))
{
}
AddGraphicsWithRenderer::~AddGraphicsWithRenderer() = default;
void AddGraphicsWithRenderer::init()
{
  // Register the map view for QML
  qmlRegisterType<MapQuickView>("Esri.Samples", 1, 0, "MapView");
  qmlRegisterType<AddGraphicsWithRenderer>("Esri.Samples", 1, 0, "AddGraphicsWithRendererSample");
}
MapQuickView* AddGraphicsWithRenderer::mapView() const
{
  return m_mapView;
}
// Set the view (created in QML)
void AddGraphicsWithRenderer::setMapView(MapQuickView* mapView)
{
  if (!mapView || mapView == m_mapView)
    return;
  m_mapView = mapView;
  m_mapView->setMap(m_map);
  emit mapViewChanged();
  addGraphicsOverlays();
}
void AddGraphicsWithRenderer::addGraphicsOverlays()
{
  addPointGraphic();
  addLineGraphic();
  addPolygonGraphic();
  addCurveGraphic();
  addEllipseGraphic();
}
void AddGraphicsWithRenderer::createGraphicsOverlayWithGraphicAndSymbol(Esri::ArcGISRuntime::Graphic* graphic, Esri::ArcGISRuntime::Symbol* symbol)
{
  GraphicsOverlay* graphicOverlay = new GraphicsOverlay(this);
  // set the renderer of the overlay to be the symbol
  graphicOverlay->setRenderer(new SimpleRenderer(symbol, this));
  // add the graphic to the overlay
  graphicOverlay->graphics()->append(graphic);
  // add the overlay to the mapview
  m_mapView->graphicsOverlays()->append(graphicOverlay);
}
void AddGraphicsWithRenderer::addPointGraphic()
{
  const Point pointGeometry(40e5, 40e5, SpatialReference::webMercator());
  SimpleMarkerSymbol* pointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle::Diamond, QColor("red"), 10, this);
  Graphic* pointGraphic = new Graphic(pointGeometry, this);
  createGraphicsOverlayWithGraphicAndSymbol(pointGraphic, pointSymbol);
}
void AddGraphicsWithRenderer::addLineGraphic()
{
  PolygonBuilder polylineBuilder(SpatialReference::webMercator());
  polylineBuilder.addPoint(-10e5, 40e5);
  polylineBuilder.addPoint(20e5, 50e5);
  SimpleLineSymbol* lineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle::Solid, QColor("blue"), 5, this);
  Graphic* lineGraphic = new Graphic(polylineBuilder.toGeometry(), this);
  createGraphicsOverlayWithGraphicAndSymbol(lineGraphic, lineSymbol);
}
void AddGraphicsWithRenderer::addPolygonGraphic()
{
  PolygonBuilder polygonBuilder(SpatialReference::webMercator());
  polygonBuilder.addPoint(-20e5, 20e5);
  polygonBuilder.addPoint(20e5, 20e5);
  polygonBuilder.addPoint(20e5, -20e5);
  polygonBuilder.addPoint(-20e5, -20e5);
  SimpleFillSymbol* polygonFillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle::Solid, QColor(255, 255, 0, 180), this);
  Graphic* polygonGraphic = new Graphic(polygonBuilder.toGeometry(), this);
  createGraphicsOverlayWithGraphicAndSymbol(polygonGraphic, polygonFillSymbol);
}
void AddGraphicsWithRenderer::addCurveGraphic()
{
  Geometry heartShapedCurve = createHeart();
  Graphic* curveGraphic = new Graphic(heartShapedCurve, this);
  SimpleLineSymbol* curveLineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle::Solid, QColor("black"), 1, this);
  SimpleFillSymbol* curveFillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle::Solid, QColor("red"), curveLineSymbol, this);
  createGraphicsOverlayWithGraphicAndSymbol(curveGraphic, curveFillSymbol);
}
void AddGraphicsWithRenderer::addEllipseGraphic()
{
  GeodesicEllipseParameters parameters = GeodesicEllipseParameters();
  parameters.setCenter(Point(40e5, 25e5, SpatialReference::webMercator()));
  parameters.setGeometryType(GeometryType::Polygon);
  parameters.setSemiAxis1Length(200);
  parameters.setSemiAxis2Length(400);
  parameters.setAxisDirection(-45);
  parameters.setMaxPointCount(100);
  parameters.setAngularUnit(AngularUnit(AngularUnitId::Degrees));
  parameters.setLinearUnit(LinearUnit(LinearUnitId::Kilometers));
  parameters.setMaxSegmentLength(20);
  const Polygon ellipsePolygon = geometry_cast<Polygon>(GeometryEngine::ellipseGeodesic(parameters));
  SimpleFillSymbol* ellipseSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle::Solid, QColor(125, 0, 125), this);
  createGraphicsOverlayWithGraphicAndSymbol(new Graphic(ellipsePolygon, this), ellipseSymbol);
}
Geometry AddGraphicsWithRenderer::createHeart()
{
  // Declare common variables
  const Point origin(40e5, 5e5, 0, SpatialReference::webMercator());
  SpatialReference spatialReference = origin.spatialReference();
  int sideLength = 10e5;
  int minX = origin.x() - 0.5 * sideLength;
  int minY = origin.y() - 0.5 * sideLength;
  int arcRadius = sideLength * 0.25;
  // The heart-shape comprises 4-curve segments: 2 bezier curves make the base and 2 arc curves make the top
  // Declare all points used to create heart-shaped curve, starting at bottom tip and moving clockwise
  const Point bottomTip(origin.x(), minY, spatialReference);
  const Point leftControlPoint1(origin.x(), minY + 0.25 * sideLength, spatialReference);
  const Point leftControlPoint2(minX, origin.y(), spatialReference);
  const Point leftCurveEnd(minX, minY + 0.75 * sideLength, spatialReference);
  const Point leftArcCentre(minX + 0.25 * sideLength, minY + 0.75 * sideLength, spatialReference);
  const Point arcIntersection(origin.x(), minY + 0.75 * sideLength, spatialReference);
  const Point rightArcCentre(minX + sideLength, minY + 0.75 * sideLength, spatialReference);
  const Point rightCurveStart(minX + sideLength, minY + 0.75 * sideLength, spatialReference);
  const Point rightControlPoint1(minX + sideLength, origin.y(), spatialReference);
  const Point rightControlPoint2 = leftControlPoint1;
  // Create curve segments
  CubicBezierSegment leftCurve(bottomTip, leftControlPoint1, leftControlPoint2, leftCurveEnd, spatialReference);
  EllipticArcSegment leftArc(leftCurveEnd, arcIntersection, 0, false, false, arcRadius, 1, spatialReference);
  EllipticArcSegment rightArc(arcIntersection, rightCurveStart, 0, false, false, arcRadius, 1, spatialReference);
  CubicBezierSegment rightCurve(rightCurveStart, rightControlPoint1, rightControlPoint2, bottomTip, spatialReference);
  // Create part from segments
  Part* heart = new Part(spatialReference, this);
  heart->addSegment(leftCurve);
  heart->addSegment(leftArc);
  heart->addSegment(rightArc);
  heart->addSegment(rightCurve);
  // Create part collection
  PartCollection* partCollection = new PartCollection(spatialReference, this);
  partCollection->addPart(heart);
  // Construct polygon from part collection
  PolygonBuilder* heartBuilder = new PolygonBuilder(origin.spatialReference(), this);
  heartBuilder->setParts(partCollection);
  return heartBuilder->toGeometry();
}