MultipointBuilder

The multipoint builder object is used to create a multipoint.

Since

200.1.0

Constructors

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fun MultipointBuilder(multipoint: Multipoint?, block: MultipointBuilder.() -> Unit = {})

Creates a multipoint builder from a multipoint.

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fun MultipointBuilder(spatialReference: SpatialReference? = null, block: MultipointBuilder.() -> Unit = {})

Creates a multipoint builder.

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fun MultipointBuilder(points: Iterable<Point>, spatialReference: SpatialReference? = null, block: MultipointBuilder.() -> Unit = {})

Creates a multipoint builder with an Iterable of Point.

Properties

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A mutable collection of points. Use this collection to add points to or remove points from the builder.

Inherited properties

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The extent for the geometry in the builder. The extent for the geometry in the builder which is a envelope and contains the same spatial reference as the input geometry.

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A value indicating whether the geometry builder currently contains any curve segments. ArcGIS software supports polygon and polyline geometries that contain curve segments (where Segment.isCurve is true, sometimes known as true curves or nonlinear segments). Curves may be present in certain types of data - for example Mobile Map Packages (MMPKs), or geometry JSON.

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A value indicating if the geometry builder has M. If an error occurs false is returned. M is a vertex value that is stored with the geometry builder.

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A value indicating if the geometry builder has Z. If an error occurs false is returned. Z typically represent elevations or heights.

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Check if a geometry builder is empty or not. Only check the geometry builder to see if it is empty. Does not check the spatial reference. Returns true if an error occurs.

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Check if a geometry builder contains sufficient points to show a valid graphical sketch. This can be used as an initial lightweight check to see if the current state of a builder produces a non-empty geometry; for example, it may be used to enable or disable functionality in an editing user interface. The exact requirements vary depending on the type of geometry produced by the builder:

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The spatial reference for the geometry. If the geometry does not have a spatial reference null is returned.

Functions

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open override fun replaceGeometry(geometry: Multipoint?)

Replaces the geometry in the builder with the new geometry. This does not update the spatial reference of the builder. If the geometry is null, the builder is cleared.

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open override fun toGeometry(): Multipoint

Creates a geometry with the values in the geometry builder.