SymbolLayerEdges3D

Defines edges on a symbol layer applicable for rendering 3D geometries. Edge rendering visualization is specific for 3D visualizations. It can be used to emphasize the form of 3D objects and to improve the three-dimensional spatial understanding. Edges are currently accessible only on MultilayerMeshSymbol.

Since

200.5.0

Constructors

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constructor(color: Color = Color.black, width: Double = 1.0)

Creates an edge rendering configuration with the given color and width using a solid style.

Properties

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The color of the edges. The default color is black. The alpha value of the color sets the transparency of the edges. If alpha is 255 for a RgbColor then the edges are opaque.

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The width of the edges in device-independent pixels. The default value is 1. Edges will only draw if the value is a positive number.