Camera

constructor(latitude: Double, longitude: Double, altitude: Double, heading: Double, pitch: Double, roll: Double)

Creates a camera with the specified latitude, longitude, altitude, heading, pitch, and roll.

Since

200.1.0


constructor(locationPoint: Point, heading: Double, pitch: Double, roll: Double)

Creates a camera with the specified location, heading, pitch, and roll.

Since

200.1.0


constructor(lookAtPoint: Point, distance: Double, heading: Double, pitch: Double, roll: Double)

Creates a camera based on a point to look at, the distance to this point, heading, pitch, and roll. Note: the given values may mean that the point is not visible on screen. You can check its visibility using SceneView.locationToScreen(Point).

Since

200.1.0


constructor(transformationMatrix: TransformationMatrix)

Creates a camera from a transformation matrix. The TransformationMatrix describes the camera's location and direction it is looking.

Since

200.1.0