MaterialFillSymbolLayer

constructor(color: Color = Color.white)

Creates a material fill symbol layer with a given color, and default values for color mix mode (ColorMixMode.Multiply) and edges (null). Specifying a white color (default) and default color mix mode (ColorMixMode.Multiply) results in original color/texture of the meshes or geometries.

Since

200.5.0

Parameters

color

The color of the material fill symbol layer.