moveCamera

suspend fun moveCamera(distanceDelta: Double, headingDelta: Double, pitchDelta: Double, duration: Float): Result<Boolean>

Animates the camera to a new offset position relative to the target with the specified duration. The heading and pitch delta values may be greater than 360 degrees and the angle is not normalized. For example, a heading delta of 720 will make the camera do two circles around the target within the duration time.

Return

A Result returning a bool used to check the animation complete successfully or not.

Since

200.1.0