create
fun create( altitude: Double, azimuth: Double, zFactor: Double = 1.0, slopeType: SlopeType = SlopeType.None, pixelSizeFactor: Double = 1.0, pixelSizePower: Double = 1.0, outputBitDepth: Int = 8): HillshadeRenderer
Creates a HillshadeRenderer.
Return
Since
200.1.0
Parameters
altitude
light's angle of elevation above the horizon, in degrees
azimuth
light's relative angle along the horizon, in degrees; measured clockwise, 0 is north
zFactor
factor to convert z unit to x,y units
slopeType
slope type
pixelSizeFactor
pixel size factor to account altitude changes as the viewer zooms
pixelSizePower
pixel size power to account altitude changes as the viewer zooms
outputBitDepth
output bit depth