rotate Around
fun rotateAround(targetPoint: Point, deltaHeading: Double, deltaPitch: Double, deltaRoll: Double): Camera
Creates a copy of the camera with the heading and pitch rotated from a specified target point by the delta angles in degrees.
Return
A copy of the camera with the position moved
Since
200.1.0
Parameters
target Point
The point location around which the camera will move.
delta Heading
The delta angle in degrees by which the output camera heading will be rotated around the target point.
delta Pitch
The delta angle in degrees by which the output camera pitch will be rotated around the target point.
delta Roll
The delta angle in degrees by which the output camera roll will be rotated around the target point.
See also
Throws
if targetPoint is empty